The Ship The Frenzied Mecha!
It is speedy & unarmored...
But drifts to the right!
The Mission The kobolds have been sent to a burning time vortex
in order to find and defeat a powerful enemy!

The Adversary They're challenged by Wynunaa, a Conspiracy Theory Survivalist!
They're armed to the teeth and holed up in their bunker with every necessity... except one. The less coherent the conspiracy theory, the better.
The stats of the survivalist:
Order: 4, Chaos: 5, Brains: 3, Body: 5

The Kobolds
Medos
Kobold Wizard

  • Order: 3
  • Chaos: 2
  • Brain: 5
  • Body: 4

Button of Uselessness
This large, red button can be stuck onto any flat surface, horizontal, vertical, or otherwise. A short time after it has been placed, any character (friend or foe) nearby must succeed a Brains roll to avoid pressing the button. Pressing the button does nothing, but this action takes the place of anything that might otherwise be done during an Event if the Brains roll is failed. The button can be pressed3times before it breaks and no longer compels others to press it.
Wimanib
Kobold Bard

  • Order: 4
  • Chaos: 3
  • Brain: 3
  • Body: 4

Handy Toothbrush
Scrub the Space Gunk off whatever object you're interacting with to turn a mixed Order success to make that object work into a full success.
Reusable
Kuku
Kobold Spy

  • Order: 4
  • Chaos: 3
  • Brain: 3
  • Body: 4

"The Book"
If thrown at a being that is in violation of an applicable law or regulation (player picks, GM decides after "The Book" is thrown whether it works), throwing "The Book" at that being does 1 Brains damage. This counts as an event but no roll is needed. Regardless of the results, "The Book" is not sturdy enough to be thrown twice.
Paboik
Kobold Rogue

  • Order: 4
  • Chaos: 2
  • Brain: 5
  • Body: 3

Marwyse's Overdue Library Book
The wielder can use this book to subtract 1 from a Brains based roll once per nap, but each time they do so they take 1 point of Brains damage over the guilt of having not yet returned the book. This damage occurs after the results of the Brains roll are resolved.
Reusable
Besiryp
Kobold Cook

  • Order: 1
  • Chaos: 2
  • Brain: 5
  • Body: 6

Potion of Reality Rejection
Taking this potion allows the character to impose their sense of order upon their immediate surroundings. The character's Order score is temporarily increased by one (1) until they take a nap.
Riwioxgi
Kobold Inventor

  • Order: 2
  • Chaos: 4
  • Brain: 2
  • Body: 6

Button of Uselessness
This large, red button can be stuck onto any flat surface, horizontal, vertical, or otherwise. A short time after it has been placed, any character (friend or foe) nearby must succeed a Brains roll to avoid pressing the button. Pressing the button does nothing, but this action takes the place of anything that might otherwise be done during an Event if the Brains roll is failed. The button can be pressed3times before it breaks and no longer compels others to press it.

Permalink to this campaign:
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Ultra-Quickplay Rules

Completing a task (making an attack, cleaning a surface, activating a device) is an Event. If you're the first person to say they're doing something, your Event goes first.

To complete a task, combine two of your stats (Order or Chaos + Brain or Body) and roll 2d6.
If you roll under, you succeed; over, you fail; hit the target number, you get a partial success.

If you take damage, temporarily reduce your Brain or Body stat by 1, depending on what kind of damage you took.
You can regain stats by taking a nap.

If you use a reusable gadget, you have to take a nap before you can use it again. If someone else hands you a reusable gadget, you have to take a nap before you can use it. (You can use non-reusable gadgets right away.)