It is stealthy & unarmored...
But its water pressure shifts between slow drip and power wash!
in order to make friends!
They're in it for the aesthetic, and like to show off to the point where their effectiveness is limited. If they were better at being an actual pirate, they'd be a captain by now.
The stats of the pirate:
Order: 3, Chaos: 4, Brains: 3, Body: 3
Kobold Politician
- Order: 3
- Chaos: 3
- Brain: 2
- Body: 6
Potion of Healing
Restore 1 lost Body point. Using counts as an Event but no roll is needed unless it's contested.
Kobold Spy
- Order: 2
- Chaos: 5
- Brain: 3
- Body: 4
Pocket Sand!
Yell 'Pocket Sand!' to count a successful Body attack against you as a mixed success.
Kobold Wizard
- Order: 3
- Chaos: 2
- Brain: 4
- Body: 5
Book of Convoluted and often Contradictory Regulations
This staple of lawyermancy can be used to confuse a being into believing they need to comply with the wielder's demands for one event. This does nothing if they are ordered to harm (or commit actions that will lead to harm, like stepping into an airlock...) themselves or an ally. After this time they become resentful that they were ordered around and are likely to retaliate.
Reusable
Kobold Performer
- Order: 1
- Chaos: 5
- Brain: 4
- Body: 4
Jar of ... Something
Throw it (Body/Chaos) at another character to make them spend an Event cleaning it off, or throw it at the floor to make a ten-foot circle of difficult terrain.
Kobold Artificer
- Order: 3
- Chaos: 5
- Brain: 4
- Body: 2
Potion of Random Probability
Anything can happen when this potion is taken! Anything! More specifically, the character's Chaos Stat is temporarily increased by one (1) until they take a nap. The character and GM are encouraged to describe the most unusual situations whenever the player makes a Chaos roll.
Kobold Rogue
- Order: 3
- Chaos: 4
- Brain: 3
- Body: 4
Guide to Scenic Vistas That Certainly Won't Kill You
This booklet us published by a local tourist board and paints an image of the kobolds' destination as seen through rose colored glasses. It may be used to subtract 1 from any uncontested roll once per nap, but is completely useless after the mission has ended and the kobolds return home.
2WmPRI6H76Y3?14W1F-k582W16rWWe3OuQo25N17pZMHncbMfJVu3O98MXZP0---?i4HatOZF--QEGsa773u
Generate a new random campaign