The Ship The Frenzied Moon!
It is stealthy & unarmored...
But has an annoying AI!
The Mission The kobolds have been sent to an infested time vortex
in order to find and defeat a powerful enemy!

The Adversary They're challenged by Wyr, an Ancient Engineer!
They've taken up residence among a 'primitive' civilization, and will take action to defend it. Their goal is conquest.
The stats of the ancient:
Order: 6, Chaos: 4, Brains: 6, Body: 4

The Kobolds
Muta
Kobold Pilot

  • Order: 3
  • Chaos: 2
  • Brain: 5
  • Body: 4

Cloak of Adsorption
The cloak starts out white. Whenever you are the target of a successful attack, the cloak becomes the color of whatever hit you. If your cloak is already the same color as whatever hit you, the attack becomes a mixed success and the cloak turns black and can no longer absorb colors. The cloak becomes white again after a nap.
Reusable
Kidym
Kobold Bard

  • Order: 2
  • Chaos: 2
  • Brain: 5
  • Body: 5

Potion of Caffeine!
Restores one (1) lost Brains point.
Tagi
Kobold Druid

  • Order: 3
  • Chaos: 4
  • Brain: 3
  • Body: 4

Potion of Reality Rejection
Taking this potion allows the character to impose their sense of order upon their immediate surroundings. The character's Order score is temporarily increased by one (1) until they take a nap.
Wyz
Kobold Druid

  • Order: 2
  • Chaos: 4
  • Brain: 3
  • Body: 5

Tinfoil Helm of Shielding
Count any Brains damage as a mixed success. If you take Body damage, roll 1d6; on a 6, the Helm is useless until you take a nap.
Reusable
Penodok
Kobold Cook

  • Order: 1
  • Chaos: 4
  • Brain: 4
  • Body: 5

Button of Uselessness
This large, red button can be stuck onto any flat surface, horizontal, vertical, or otherwise. A short time after it has been placed, any character (friend or foe) nearby must succeed a Brains roll to avoid pressing the button. Pressing the button does nothing, but this action takes the place of anything that might otherwise be done during an Event if the Brains roll is failed. The button can be pressed6times before it breaks and no longer compels others to press it.
Bawokofi
Kobold Ranger

  • Order: 3
  • Chaos: 2
  • Brain: 4
  • Body: 5

Button of Uselessness
This large, red button can be stuck onto any flat surface, horizontal, vertical, or otherwise. A short time after it has been placed, any character (friend or foe) nearby must succeed a Brains roll to avoid pressing the button. Pressing the button does nothing, but this action takes the place of anything that might otherwise be done during an Event if the Brains roll is failed. The button can be pressed6times before it breaks and no longer compels others to press it.

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Ultra-Quickplay Rules

Completing a task (making an attack, cleaning a surface, activating a device) is an Event. If you're the first person to say they're doing something, your Event goes first.

To complete a task, combine two of your stats (Order or Chaos + Brain or Body) and roll 2d6.
If you roll under, you succeed; over, you fail; hit the target number, you get a partial success.

If you take damage, temporarily reduce your Brain or Body stat by 1, depending on what kind of damage you took.
You can regain stats by taking a nap.

If you use a reusable gadget, you have to take a nap before you can use it again. If someone else hands you a reusable gadget, you have to take a nap before you can use it. (You can use non-reusable gadgets right away.)